﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CluelessGame
{
    [Serializable]
    public class RoomCard : Card
    {
        private Room _associatedRoom;
        public Room AssociatedRoom
        {
            get { return _associatedRoom; }
            private set { _associatedRoom = value; }
        }

        public RoomCard(Room associatedRoom)
            : base(associatedRoom.Name)
        {
            AssociatedRoom = associatedRoom;
        }
    }
}
